Can a new player really get ready before the first night falls
You think the first evening is fair, but you already know where everything is. This entry gives your AI a checklist runner that compares a recorded first session with deadlines for shelter, fire and food, and says which was missed and by how much.
Why this works
Deadlines turn the feeling that the start is fair into three yes or no answers per tester. A late or missing step names what to move: the resource, the hint or the night.
When not to use it
Not useful for games that have no first-night pressure. Pick a different checklist, such as the first fight, with the same runner.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 3 common mistakes and the fix
- 38 lines of example code with 3 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "Can a new player really get ready before the first night falls" (read_entry survival-first-night-checklist) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP