Game idea generator
One click gives you a story, a twist and the mechanics that fit, with a text to paste to your AI.

Platformer
In a desert of glass under two suns, a repair robot with half a memory has to keep a promise made to the dead. But the town forgets you every sunrise.
The twist: there were two of the hero all along.
Style: clay stop-motion lookMood: eerieView: top-downMusic: slow strings
Blueprints you need
Rules your story must keep
- Nobody may know the twist before the scene that reveals it.
- Whoever is dead stays dead and says nothing more.
- The goal can still be reached after every choice.
Paste this to your AI
I want to build a Platformer game.
The idea: In a desert of glass under two suns, a repair robot with half a memory has to keep a promise made to the dead. But the town forgets you every sunrise.
The twist: there were two of the hero all along.
Style: clay stop-motion look. Tone: eerie. View: top-down. Music: slow strings.
Plan first, before you build anything. Model the story as facts, scenes and rules, and check every path with TLA+ or the Spielerando recipe story-model-check. These rules must always hold:
- Nobody may know the twist before the scene that reveals it.
- Whoever is dead stays dead and says nothing more.
- The goal can still be reached after every choice.
Draw the game loop as a state diagram in Mermaid. Get these blueprints from Spielerando: Coyote Time, Crafting System, Branching Choices, Difficulty curve, Idle sway.
Then build the smallest playable version first. Do not claim anything without proof: show me the model, and the path if something breaks. Tell me in plain words how to try it.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP