Cookbook
The vibe coding cookbook for games: what to tell your AI, which tools to use, how to build each kind of game and how to fix what breaks.
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AI Context Limit Explained for Game Makers
The context limit is how much your AI can hold in mind at once. When it fills up, older details get summarised, so keep big files and long logs out.
AI Forgets Context? Keep Game Decisions Across Chats
AI forgets context because new chats start empty and long ones get shortened. End each session with a handover note and begin the next by reading it.
AI Game Art: One Style, and What Is Still Unclear
AI game art stays consistent with one style sheet and a log of every image. Rights in AI images remain unclear, and stores ask about AI use.
AI Game Generator From Text: Write a Better Brief
A text-to-game generator builds what you spell out and guesses the rest. Name the goal, the controls, how you lose and real numbers for a better result.
AI Game Maker 2D: Keep Your Art From Drifting
2D is the easiest start with AI. Fix your picture size and style on day one, build with coloured squares first, and keep a list of every picture.
AI Game Maker 3D: Build With Boxes, Then Add Objects
For a 3D game, let AI build the rules with plain boxes first, then swap in generated 3D objects one by one and write down each object's licence.
AI Game Maker Free: Read These Rules Before You Build
A free AI game maker is fine for gifts and fun. First check if you may sell the game, if you can take it with you, and how long the link lasts.
AI Game Music and Sound: Your Options and the Risks
For AI game music and sound, list every sound you need, pick a route for each and write down its licence. Rights in AI music are still unsettled.
AI Game Prompts: Turn a Vague Wish Into a Good Request
A good AI game prompt names one thing the player does, its numbers, how it should feel and where to stop. Here is a four-line card to fill in.
AI Game Sprites: From Picture to Working Animation
AI game sprites usually fail in three places: fake transparency, frames of different sizes and feet that slide. Here is how to catch each one.
AI Prompts for Game Development, Stage by Stage
Each stage of making a game needs a different AI prompt: test the idea, build a rough version, add features, polish, then get ready to release.
Balance Your Game With AI: A Worked Example
To balance your game with AI, decide what fair means, keep the numbers in one place and have your AI work out what they lead to. Then play it.