Show "+3 wood" pickup texts that merge, rise and never overlap
Chopping a tree throws out a dozen pickups in a second, and the text piles up into an unreadable smear. Here is how repeated pickups of the same thing add up in one line, how different things stack neatly, and how old lines fade out on time.
Why this works
Readers take in a line, not a flurry. Folding repeats into one growing line, and giving every line a fixed place in the stack instead of one that depends on age, keeps the text calm while the numbers behind it change quickly.
When not to use it
Skip it when each pickup matters on its own, such as rare finds or story items, or when the inventory is always visible. Show those one by one with a clear sound, or let the inventory itself count up.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 3 common mistakes and the fix
- 34 lines of example code with 6 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "Show "+3 wood" pickup texts that merge, rise and never overlap" (read_entry pickup-popups-merge-and-stack-without-overlap) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP