Spielerando

The game starts running again while a call or a sheet is still on screen

An ad finishes and the game resumes, although a call is still ringing. Or the clock keeps counting the time the player was away. A single on-off switch for pausing cannot cope with two reasons at once. This entry tracks each reason and the pause time.

Why this works

The game should run only when nobody is asking it to wait. Keeping the set of reasons, rather than one switch, lets each reason end by itself without undoing the others.

When not to use it

Skip it for games with one single pause button and no outside interruptions. A flag is fine there.

In the full entry

  • What to build, step by step
  • Starting values and the reason for each
  • 3 common mistakes and the fix
  • A diagram of every state
  • 26 lines of example code with 3 checks that pass
  • How your AI shows you that it works

Say this to your AI

Use the Spielerando entry "The game starts running again while a call or a sheet is still on screen" (read_entry game-resumes-while-phone-call-still-active) in my game. Build it step by step, and show me how you checked that it works.

Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP