Spielerando

My AI forgets how my game works because the project is too big to show it all

There is only so much text an AI can read at once, and pasting everything pushes the important parts out. This helper chooses which files to hand over for a given problem, always keeps the one with the bug, and leaves room for the answer.

Why this works

A window that is full has no room for the reply, and a window packed with side files makes the AI lose the thread. Choosing by relevance within a budget, and skipping what does not fit instead of stopping, uses the space best.

When not to use it

If the whole project fits comfortably with room to spare, show everything. Selection only matters once files compete for space.

In the full entry

  • What to build, step by step
  • Starting values and the reason for each
  • 2 common mistakes and the fix
  • 39 lines of example code with 4 checks that pass
  • How your AI shows you that it works

Say this to your AI

Use the Spielerando entry "My AI forgets how my game works because the project is too big to show it all" (read_entry work-act-pick-files-to-show-the-ai) in my game. Build it step by step, and show me how you checked that it works.

Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP