Some items in my game can never be crafted and I cannot see why
A recipe asks for something that nothing produces, or two tools each wait for the other. The player gets stuck and the AI says the recipes look fine. This entry lists every item that cannot be reached and tells the missing sources from the circles.
Why this works
Whether something can be made depends on the whole chain behind it, not on its recipe. Growing the set of makeable items from the raw materials until nothing new appears shows every dead end.
When not to use it
Items found only in the world, such as treasure or gifts, are not recipes. List them as sources first, or they appear as dead ends.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 2 common mistakes and the fix
- 39 lines of example code with 3 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "Some items in my game can never be crafted and I cannot see why" (read_entry survival-items-that-can-never-be-made) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP