Spielerando

Can a character be dead and still show up at the wedding?

Rules like "never both of these at once" are easy to state and hard to keep, because a story has many roads and each remembers different things. This entry searches the situations a story can reach and returns the shortest road that breaks a rule.

Why this works

A rule against two things being true together cannot be judged scene by scene, because what is true depends on the road taken. Searching all situations the story can reach, nearest first, finds a breaking road and shows the shortest one to read.

When not to use it

The search grows quickly with the number of remembered facts, so it is the wrong tool for a story that tracks dozens of independent things. Then keep rules few and local, or check them in the scenes that touch them.

In the full entry

  • What to build, step by step
  • Starting values and the reason for each
  • 4 common mistakes and the fix
  • 48 lines of example code with 4 checks that pass
  • How your AI shows you that it works

Say this to your AI

Use the Spielerando entry "Can a character be dead and still show up at the wedding?" (read_entry story-state-reaches-a-forbidden-pair) in my game. Build it step by step, and show me how you checked that it works.

Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP