The store refuses my screenshots and I do not know why
Store screenshots must follow size and shape rules that are easy to break by accident, especially when they come from different devices or from an AI that renders them. Here is a check for a whole set at once, with a message per picture that says what to change.
Why this works
Store rules are plain numbers, so a machine can check them the moment a picture is made, instead of an upload failing at the last step. The check is only as good as the numbers you give it, so those come from the store's own current page.
When not to use it
Skip it if you take the screenshots with the store's own tool or template, which already enforces its limits. Also remember that passing the rules is not the same as being good: a correct picture can still be dull, and the store may reject its content for other reasons.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 3 common mistakes and the fix
- 38 lines of example code with 5 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "The store refuses my screenshots and I do not know why" (read_entry store-screenshots-rejected-wrong-size-check) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP