Four horror fans and one beginner tested my game: whose opinion should count?
Friends who test your scary game are usually fans of scary games, but your players may not be. This entry reweights the ratings to match the audience you actually expect, and says what to do when a whole group of players is missing from your tests.
Why this works
An opinion is only useful for the people who will actually play. If your testers are not a fair picture of your audience, the plain average answers the wrong question, so you give each group the weight it will have among real players.
When not to use it
Do not use it when you have no honest guess about your audience, or when a group has only a single tester, because the weights then give one voice great power. First find more people from the group that matters most.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 3 common mistakes and the fix
- 31 lines of example code with 4 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "Four horror fans and one beginner tested my game: whose opinion should count?" (read_entry weigh-testers-by-who-will-really-play) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP