Some players solve my puzzle in fewer moves than I thought possible
Solutions shorter than your own best are either a gift or a leak: a clever path you never saw, a shortcut that breaks the puzzle, or a mistake in your own number. This entry shows how to tell the three apart from the logs alone and what to do with each.
Why this works
A solution shorter than your own best is a message: either your number is wrong or the level has a way through you did not plan. How many players do it, and whether they all find the same length, tells you which of the two it is.
When not to use it
Do not treat a short route as a flaw automatically. A clever shortcut that is hard to find can be the best moment of a level. Watch a replay first, and keep it if it feels like a discovery rather than a trick.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 3 common mistakes and the fix
- 32 lines of example code with 4 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "Some players solve my puzzle in fewer moves than I thought possible" (read_entry players-solve-faster-than-the-level-allows) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP