Catch scenes nobody can reach and links with a typo
After many edits a story collects scenes no choice leads to, and links that point at a name spelled slightly wrong. The player meets a blank screen or never sees hours of your writing. Here is how to find both and what to suggest as the fix.
Why this works
A single wrong letter in a link silently cuts a scene off, and the story reads fine until a player finds the gap. Comparing every link with the real names and offering only a clear closest match finds the typo without guessing.
When not to use it
Wrong to trust blindly on a large story with similar names, where a close match can be the wrong scene. Check the suggestion by hand there, and give scenes names that differ clearly to start with.
In the full entry
- What to build, step by step
- Starting values and the reason for each
- 3 common mistakes and the fix
- A diagram of every state
- 41 lines of example code with 4 checks that pass
- How your AI shows you that it works
Say this to your AI
Use the Spielerando entry "Catch scenes nobody can reach and links with a typo" (read_entry orphan-scenes-and-mistyped-links) in my game. Build it step by step, and show me how you checked that it works.Or skip this and connect the MCP: your AI then finds all of this by itself.Connect the MCP