Check your story and game
Learning paths through this topic
The player types the right answer and the game says it is wrong
Puzzles that ask for a typed name or word fail on capitals, spaces, accents, and the many ways to write German letters. This entry gives a forgiving yet strict-enough comparison, so a correct idea is never punished for the keyboard.
Accept a typed quiz answer despite small slips, but not a wrong year
Players type answers with a missing accent, a stray article or one wrong letter, and a strict comparison feels unfair. A loose one lets 1901 pass for 1900. This entry shows how forgiving to be, by how much, and what must still be exact.
Do my detective clues point to exactly one culprit, or two, or none?
A mystery works only if the evidence rules everyone out but one. Too few clues and the solution is a guess; contradicting ones and nobody fits. This entry counts the answers that remain and also shows which clues you could remove without changing anything.
Colouring a word guess goes wrong when a letter appears twice
Mark each letter right, misplaced or absent and it works until a guess repeats a letter the secret has only once, and then players are told something false. This entry shows the order of marking that keeps every colour honest and how the on-screen keyboard should remember them.