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How to Make a Platformer With AI, Starting With the Jump
Build one jump on one screen, tune it until it feels good, then build levels around its exact reach. Here is the order, plus a first prompt.
How to Make a Visual Novel With AI Without Losing the Plot
Write one scene with one choice that changes a later line, keep a record of who knows what, and let branches rejoin so the story stays manageable.
Make a Board Game With AI: Rules First, Opponent Last
Write your rules as a numbered sheet, build two players on one screen with allowed moves shown, and leave the computer opponent until the very end.
Make a Browser Game With AI That Loads and Saves Well
Keep it small enough to load fast, start sound after the first click, and never rely on one browser to keep a save. Then share it with a plain link.
Make a Card Game With AI: Start With 12 Cards
Play 12 paper cards with a friend, then have your AI build them from a few effects stored in one table. Each new card can clash with all the others.
Make a City Builder With AI: Keep the Town Explainable
Start with a small grid, three buildings and one number. Count people as totals, make every change explainable, and add one new need at a time.
Make a Dungeon Crawler With AI, One Floor at a Time
Build one hand-made floor with a locked door, a trap and a light that runs out. Exploring should cost something, and every key must stay reachable.
Make a Farming Game With AI Around One Simple Calendar
Build one calendar that everything asks, then six plots, two crops and a sell box. Skip thirty days in one go to see whether your farm still adds up.
Make a Fighting Game With AI: Timing Comes Before Roster
Build two identical fighters with three attacks and a block. Give each attack a wind-up, a hit and a recovery. Extra fighters and online come last.
Make a Horror Game With AI: Less Monster, More Dread
Build one dark corridor, one sound and one rule for the threat. Fear comes from waiting and not knowing, and only you can judge whether it works.
Make a Match-3 Game With AI: Get the Board Logic Right
Keep the board rules apart from the animation, then handle swaps, chain reactions and boards with no move left. Your own twist comes after that.
Make a Metroidvania With AI: Plan the Map Before Rooms
List rooms, doors and the ability each door needs, then have your AI walk every route before it builds. One sealed-off area can end a whole playthrough.