World mechanics


World
Procedural Dungeons
A new dungeon every run keeps a game fresh without a level designer for every floor. A seed makes it repeatable, so a player can share a run and you can replay a bug, and a check makes sure no dungeon is ever impossible to finish.

World
Weather System
Weather gives a world a mood and a rhythm. It changes how the world looks and sounds, and it can change play: rain slows a fire, a storm closes a pass, a clear sky is a good time to travel.

World
Wind-Rigged Tree
Trees that move like trees: the trunk sways, the crown follows and twigs tremble. The game works out the movement as it runs, so it needs no ready-made animation, and the tree stays small enough for that.